Parent = None
ScalarParameterValues[3] =
{
    ScalarParameterValues[0] =
    {
        ParameterInfo = 
        ParameterValue = 2
        ParameterName = SpecularPowerB
    }
    ScalarParameterValues[1] =
    {
        ParameterInfo = 
        ParameterValue = 50
        ParameterName = SpecularPowerA
    }
    ScalarParameterValues[2] =
    {
        ParameterInfo = 
        ParameterValue = 15
        ParameterName = SpecularColorAdd
    }
}
TextureParameterValues[3] =
{
    TextureParameterValues[0] =
    {
        ParameterInfo = 
        ParameterValue = Texture2D'CH_WhiteKing.WhiteKingBody_NM'
        ParameterName = NormalMap
    }
    TextureParameterValues[1] =
    {
        ParameterInfo = 
        ParameterValue = Texture2D'CH_WhiteKing.WhiteKingBody_SM'
        ParameterName = SpecularMap
    }
    TextureParameterValues[2] =
    {
        ParameterInfo = 
        ParameterValue = Texture2D'CH_WhiteKing.WhiteKingBody_DM'
        ParameterName = DiffuseMap
    }
}
VectorParameterValues[3] =
{
    VectorParameterValues[0] =
    {
        ParameterInfo = 
        ParameterValue = { R=0.116576, G=0.325037, B=0.796917, A=1 }
        ParameterName = TransmissionColor
    }
    VectorParameterValues[1] =
    {
        ParameterInfo = 
        ParameterValue = { R=0.68002, G=0.579547, B=0.511398, A=1 }
        ParameterName = SpecularColorAreaB
    }
    VectorParameterValues[2] =
    {
        ParameterInfo = 
        ParameterValue = { R=0.625345, G=0.409826, B=0.415148, A=1 }
        ParameterName = SpecularColorAreaA
    }
}
BasePropertyOverrides = 
StaticParameters = 
RuntimeVirtualTextureParameterValues[0] = {}
FontParameterValues[0] = {}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
